Numbers drill

The playmat's guide, numbers-drill: Use when the player asks for a numbers drill, damage maths practice, or a quick quiz on the cards in the open game or the meta's threats.

Knockouts come down to numbers you should know without working them out: your attackers’ damage with each boost, the HP of the threats you face, and how Weakness and Resistance apply. This drill asks short questions about the cards in the game open on the playmat: one number each, a few seconds apiece.

The assistant reads every card’s text from the card database first, never from memory, and checks your answers in the order damage is worked out: base damage, boosts, Weakness, Resistance and other reductions, then remaining HP. It explains only the ones you miss, and ends with your score and the card or rule to practise next.

Example prompts

Example prompt
Quiz me on damage maths for the cards in this game.
Example prompt
Give me a quick numbers drill on the threats in this matchup.